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A grid of variable-corner-radius cards. Drag shared corner nodes, apply mathematical presets, or randomize for generative compositions.
Overview
Vertex Grid is a small layout tool that lets you compose a grid of cards where each corner radius is independently adjustable. The interesting bit is the shared corner nodes: each grid intersection is a single draggable handle that controls all four adjacent corner radii at once.
Apply a mathematical preset (linear, exponential, sinusoidal) to roll a whole grid at once, or use Shuffle for a random generative composition.
Features
With draggable shared corner nodes.
Exponential, sinusoidal) and random shuffle for generative compositions.
JPG, or SVG; the SVG preserves exact corner geometry.
How to use
Steps take about a minute.
Drag any corner node on the grid to bend the surrounding corners. Use the sidebar to apply a mathematical preset, or Shuffle for a random composition. Export PNG, JPG, or SVG from the toolbar.
Use cases
FAQ
Each grid intersection is a single handle that controls all four adjacent corner radii. Move it inward and the four corners of the surrounding cards all get tighter; move it outward and they all soften.
Not directly. Use SVG export to capture the geometry exactly; PNG or JPG for a rasterized version. The SVG file can be re-imported into any vector editor for further work.
A grid of variable-corner-radius cards. Drag shared corner nodes, apply mathematical presets, or randomize for generative compositions.
Overview
Vertex Grid is a small layout tool that lets you compose a grid of cards where each corner radius is independently adjustable. The interesting bit is the shared corner nodes: each grid intersection is a single draggable handle that controls all four adjacent corner radii at once.
Apply a mathematical preset (linear, exponential, sinusoidal) to roll a whole grid at once, or use Shuffle for a random generative composition.
Features
With draggable shared corner nodes.
Exponential, sinusoidal) and random shuffle for generative compositions.
JPG, or SVG; the SVG preserves exact corner geometry.
How to use
Steps take about a minute.
Drag any corner node on the grid to bend the surrounding corners. Use the sidebar to apply a mathematical preset, or Shuffle for a random composition. Export PNG, JPG, or SVG from the toolbar.
Use cases
FAQ
Each grid intersection is a single handle that controls all four adjacent corner radii. Move it inward and the four corners of the surrounding cards all get tighter; move it outward and they all soften.
Not directly. Use SVG export to capture the geometry exactly; PNG or JPG for a rasterized version. The SVG file can be re-imported into any vector editor for further work.
A grid of variable-corner-radius cards. Drag shared corner nodes, apply mathematical presets, or randomize for generative compositions.
Overview
Vertex Grid is a small layout tool that lets you compose a grid of cards where each corner radius is independently adjustable. The interesting bit is the shared corner nodes: each grid intersection is a single draggable handle that controls all four adjacent corner radii at once.
Apply a mathematical preset (linear, exponential, sinusoidal) to roll a whole grid at once, or use Shuffle for a random generative composition.
Features
With draggable shared corner nodes.
Exponential, sinusoidal) and random shuffle for generative compositions.
JPG, or SVG; the SVG preserves exact corner geometry.
How to use
Steps take about a minute.
Drag any corner node on the grid to bend the surrounding corners. Use the sidebar to apply a mathematical preset, or Shuffle for a random composition. Export PNG, JPG, or SVG from the toolbar.
Use cases
FAQ
Each grid intersection is a single handle that controls all four adjacent corner radii. Move it inward and the four corners of the surrounding cards all get tighter; move it outward and they all soften.
Not directly. Use SVG export to capture the geometry exactly; PNG or JPG for a rasterized version. The SVG file can be re-imported into any vector editor for further work.
A grid of variable-corner-radius cards. Drag shared corner nodes, apply mathematical presets, or randomize for generative compositions.
Overview
Vertex Grid is a small layout tool that lets you compose a grid of cards where each corner radius is independently adjustable. The interesting bit is the shared corner nodes: each grid intersection is a single draggable handle that controls all four adjacent corner radii at once.
Apply a mathematical preset (linear, exponential, sinusoidal) to roll a whole grid at once, or use Shuffle for a random generative composition.
Features
With draggable shared corner nodes.
Exponential, sinusoidal) and random shuffle for generative compositions.
JPG, or SVG; the SVG preserves exact corner geometry.
How to use
Steps take about a minute.
Drag any corner node on the grid to bend the surrounding corners. Use the sidebar to apply a mathematical preset, or Shuffle for a random composition. Export PNG, JPG, or SVG from the toolbar.
Use cases
FAQ
Each grid intersection is a single handle that controls all four adjacent corner radii. Move it inward and the four corners of the surrounding cards all get tighter; move it outward and they all soften.
Not directly. Use SVG export to capture the geometry exactly; PNG or JPG for a rasterized version. The SVG file can be re-imported into any vector editor for further work.